Wednesday, January 22, 2020

Preparing to play Fontenoy - the Allied forces

My buddy finally got together with me an brought with him a further large box of French forces for the battle and I was able to finish the French deployment by adding in the five stands of Carabineers to the last line of cavalry plus make a couple of slight modifications to the French setup around Anthoing - specifically placing the foot brigade and the dragoons directly behind and supporting the three small redoubts between Anthoing and Fontenoy.

Next the allies are deployed, the Anglo-Hanoverian in two lines of foot with all the cavalry (both British and Hanoverian) massed to their rear around Vezon village.  The Dutch also in 2 lines of foot with all its cavalry massed to the left facing the Anthoing to Fontenoy line.  There is little the cavalry can do at this stage until the infantry clear the towns or the redoubt lines so they have to sit outside artillery range and watch.


Above is the British deployment in two lines that just about match the French deployment between Fontenoy and the Bois de Barri.  The Hanoverian battalions (4) are on the left of the second line.  The cavalry massed to the rear.

The Dutch facing Fontenoy with their cavalry closest to the camera.





The leaders for the Anglo-Dutch army were selected as for the French so that major commands have an associated General, often commanding 12-20 stands.

Duke of Cumberland
FM Konigsegg
Sir John Ligonier
Prince Waldeck
Cronstrom
Ingoldsby

AVG
POOR
GOOD
POOR
AVG
POOR

-1
-1
+2
-2
-2
-2


Earl of Rothes
Hessen-Philipstahl
General Bland
General Launay
Sir James Campbell


AVG
AVG
AVG
AVG
AVG


0
-1
0
-1
0



Sir James Campbell ended up as a 'spare' Lieutenant General who accompanied Cumberland and the figures for Konigsegg and Waldeck served merely as convenience markers since the CinC (Cumberland in this case) is the leader who rolls for command dice and distributes them directly to commanders of forces.  I don't see this as an issue in the rules since even in polygot armies with multiple nations providing contingents some one was supposedly 'In Charge' and that general's ratings (Great, Good, Average or Poor) determines how many Command Dice they are awarded in the rules.

In our game de Saxe is rated Great and gets four dice each turn for command dice rolling, while Cumberland gets only two as Good.  Bad enough for the allies but if Cumberland follows the historical record and accompanies the British contingent, the allies gets shorted on activation rolls due to the distance away Cumberland gets....

Here is the panoramic view from them French side as their five lines of troops await the battle.



And here in our first test battle is the advance of both the British and Dutch contingents over the first few 'Pulses'.  In our next posting we will discuss the advance into combat and the results that came out of them as per the use of the Might & Reason rules.



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